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Jeremy1026 9 minutes ago [-]
Gets stuck in a redirect loop with the message:
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in Safari on 26.4
marcingas 8 minutes ago [-]
Author here! Thanks for posting! This game is written in a Clojure-like programming language I've made. So this is a (B)rogue-like in a Clojure-like :)
Any feedback welcome!
Parcival 1 hours ago [-]
Pretty fun! I keep getting instantly killed by things though and I'm not sure why, possibly a bug.
andai 1 hours ago [-]
I see you haven't played Noita!
devindotcom 26 minutes ago [-]
that's actually a beloved feature of "true" roguelikes
gchamonlive 1 hours ago [-]
Reminds me a lot of NetHack, good times
Razengan 1 hours ago [-]
Noun of Noun
sandoze 2 hours ago [-]
No credit for the art direction and inspiration? Brogue?
Or did I miss the attribution?
* Edit: I’m not looking for the downvotes or to stir things up. I’m simply calling out that this is a small niche community we notice these things, we’re very free with our code, and copy is a compliment, but so is attribution.
The author wasn’t so much inspired the by Brogue style, but copied it directly down to the animations and ASCII.
deathanatos 4 minutes ago [-]
While I can see perhaps a claim of "inspiration", when I put Brogue & this side-by-side, while artistically there is similarity, I wouldn't say "copied".
Brouge isn't the only rouge-like with LoS mechanics.
marcingas 6 minutes ago [-]
yeah, this is a Brogue-like. I love Brogue and have been inspired by it. XsofY is not an exact clone but I've studied Brogue C source heavily when making this.
I'll link to Brogue in the README :)
bayarearefugee 1 hours ago [-]
> No credit for the art direction and inspiration? Brogue?
In the age of LLMs the "author" might not even know where the art direction and inspiration came from!
marcingas 4 minutes ago [-]
I know, this is intentional :)
I took things I like from Brogue and added my own spin on it.
somewhatgoated 1 hours ago [-]
Calling it rogue-like is basically attribution since Brogue is just the follow-up to Rogue which invented the gente.
sandoze 1 hours ago [-]
I’ll be sure to keep that in mind with my next plumber platformer
BeetleB 1 hours ago [-]
Wouldn't the credit go to ... rogue?
sandoze 1 hours ago [-]
The genre of course. But this is almost a 1-1 copy of the Brogue style. Right down to the colors, animation, and ASCII
devindotcom 24 minutes ago [-]
are you not familiar with the actual game rogue, or nethack?
> Interactive input unavailable (no cross-origin isolation).
> Deploy coi-serviceworker-js alongside this file.
in Safari on 26.4
Any feedback welcome!
Or did I miss the attribution?
* Edit: I’m not looking for the downvotes or to stir things up. I’m simply calling out that this is a small niche community we notice these things, we’re very free with our code, and copy is a compliment, but so is attribution.
The author wasn’t so much inspired the by Brogue style, but copied it directly down to the animations and ASCII.
Brouge isn't the only rouge-like with LoS mechanics.
I'll link to Brogue in the README :)
In the age of LLMs the "author" might not even know where the art direction and inspiration came from!
I took things I like from Brogue and added my own spin on it.
Brogue looks like this: https://syltefar.com/screenshot/?id=624
1: https://sites.google.com/site/broguegame/